Chess Made Easy: Intended as a First Book

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W. & T. Piper, 1850 - 128 pages
 

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Page 4 - Tis morn, but scarce yon level sun Can pierce the war-clouds, rolling dun, Where furious Frank and fiery Hun Shout in their sulphurous canopy. The combat deepens. On, ye brave, Who rush to glory, or the grave ! Wave, Munich ! all thy banners wave, And charge with all thy chivalry.
Page 77 - He acts upon the principle that if a thing is worth doing at all it is worth doing well : — and the thing that he " does " especially well is the public.
Page 62 - WHITE. BLACK. 1 KP two squares 1 KP two squares 2 K. Kt. to B. third 2 Q,. Kt. to B. third 3 KB to QB fourth 3 KB to QB fourth 4 Q,.
Page 58 - KP tmo squares. 2. K. Kt. to B. third. 2. Q. Kt. to B. third. 3. KB to QB fourth. 3.
Page 52 - So long as you retain your hold of a piece you may move it where you will. 9. Should you move one of your adversary's men instead of your own, he may compel you to take the piece you have touched, should it be en prise, or to replace it and move your king; provided, of course, that you can do so without placing him in check. 10. Should you capture a man with one...
Page 17 - ... be a departure from the line of march proper to the Bishop. If, on the other hand, the White have the first move, the Knight in the corner cannot harm the Bishop, because the latter does not stand within its limited and peculiar range ; but the other Knight can take the Bishop, by stepping into his place, and handing him off the board. The King can take, though he cannot be taken. Observe the annexed: — Supposing the White King to have the move in this case, he may capture the Rook, the Bishop,...
Page 43 - ... one. The beginner will find this paragraph rather obscure ; and will do well, should he have the opportunity, to get a player more advanced, to explain it practically on the Chess-board. Thirdly, — In the code of laws there is a regulation to which the learner is referred for information concerning drawn games, arising from ignorance, as to the stronger party knowing how to effect mate, in a certain time. This is a provision for cases originating in the circumstance of your having sufficient...
Page 57 - WHITE. BLACK. 1. KP two sq. 1. KP two sq. 2. KB to QB fourth. 2. KB to QB fourth. 3. QBP one sq.
Page 46 - ... and thus draws the game ; as in the following case : Here, Black having the move, can force Stalemate, and thus draw a desperate game. He checks with Rook, on the square before the adverse King, thus giving it away for nothing, for the White King may take it with impunity. But when the King has taken Rook, White has given Stalemate, and Black has gained his object ; and if he refuse taking it, he must move out of the check, and Black takes the White Queen. So either way the game is drawn. It...
Page 57 - Q's 4th. 3. Kt. takes P. It is from your third move the opening derives its name of "The Queen's Pawn Game." 4. Kt. takes Kt. 4. P. takes Kt. 5. Q. takes P. 5. Kt. to K's 2d. 6. KB to Q. B's 4th. 6. Kt. to Q. B's 3d. 7. Q. to her 5th. 7. Q. to K. B's 3d. (best) 8. Castles. 8. B. to K's 2d. You have a better opened game, but the superiority is not important. VARIATION I.

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